Tagged: procedural-generation
2 articles
Wireframe Ocean Waves in Three.js A low-poly wireframe ocean viewed from above. Simplex noise displacement, height-based colouring, and scroll-driven camera in under 350 lines. Read article Scroll-Driven 3D Parallax With Three.js Building a procedural mountain valley you fly through by scrolling. Two versions, from flat terrain to trees, water, and post-processing. Read article