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Tagged: procedural-generation

3 articles

August 29, 2026 Reverse-Engineering omp.sh's Dithered Background How omp.sh draws its pink dithered planet with a 2D canvas and no WebGL, worked out from the minified bundle and rebuilt as five variations.
procedural-generationjavascriptfrontend
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Three.js ExperimentsApril 12, 2026 Wireframe Ocean Waves in Three.js A low-poly wireframe ocean viewed from above. Simplex noise displacement, height-based colouring, and scroll-driven camera in under 350 lines.
three.jswebglshadersprocedural-generation
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Three.js ExperimentsApril 3, 2026 Scroll-Driven 3D Parallax With Three.js Building a procedural mountain valley you fly through by scrolling. Two versions, from flat terrain to trees, water, and post-processing.
three.jswebglprocedural-generationparallax
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© 2026 Daniel John Morris
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